Champions Online – Healing F&I and Mecha-Arisa’s Build

Just showing it’s possible to heal Frosty without an “optimal” healer build – look at Mecha-Arisa’s totally ghetto Concentration form!.

Gear and stats are shown at the end of the video. Read on for Mecha-Arisa’s build.

Introduction

My goal with Mecha-Arisa was to make a Support character that was as solo-viable as possible, i.e. without sacrificing on DPS or survivability while solo farming.

I’ll be honest and say my first day with access to Mecha-Arisa for F&I was rough. Frosty hits harder than just about every other enemy in the game, with the possible exception of Mega-D Terminators. Originally built as a bubble build, I found that bubbles alone don’t really cut it for mitigation.

Adapting for F&I

As a healer I like the people holding aggro to have a healthy buffer of survivability to account for reaction time – it’s just too risky and inefficient to constantly babysit one person. That just leaves too little room for contingencies:

  • What if I need to heal someone else?
  • What if I sneeze?
  • Should I pop my AO?
  • Can I hit F1 and heal myself?

If I blink for two seconds and the tank is dead, there just isn’t enough time to make snap decisions like that. So in cases like that, rather than boosting healing, boosting mitigation is more important.

To make tanks in F&I less squishy, a bit of knowledge of the meta is needed here. The two main mitigation stats are Damage Resistance (DR) and Dodge/Avoid. In F&I, Dodge/Avoid is golden – with a 100% Dodge LR tank, Frosty is going to tickle and you don’t really need to worry about the tank dying. So the main worry is the DR tanks, and it can be safely assumed that these tanks are stacking DR enough that they will be in steep diminishing returns.

Of course, huge boosts like AoRP will still help, but that would require huge sacrifices in other areas like DPS.

My solution was that Mecha-Arisa’s build was fine for the most part – I simply had to swap out Gas Pellets for Sigils of Ebon Weakness to get that extra buffer I needed. The debuff from sigils would lower the healing she needed to put out. The other support powers I had were Empathic Healing, Protection Field, Mindful Reinforcement and Divine Renewal – and that’s all the support she needs.

That’s already one power too much for my liking though – Sigils are so out of theme! Post-F&I, I need to account for the possibility that attacks can punch through bubbles and I need to spend time actually healing. In this new meta I’ll probably do a Lifedrain-Vampiric Sympathy/Seraphim healer that eschews bubbles completely for a DPS healer concept, but that’s another alt for another day.

Build Choices

As for superstat choices, Primary Ego makes a lot of sense for stacking Presence. With Specializations, Presence will increase your Crit Chance, Defense and Offense, and Ego’s severity specs means crit heals are worth it. Presence on an Aura of Primal Majesty (AoPM) support doesn’t need explaining. Constitution is there to make sure she lives through most random stuff (yes someone tripped the fire ring in the video and she died to 80k damage 😦 ). The boost during Ego Surge is nothing to complain about either though.

The rest of the build is what you’d find on a typical Aura of Primal Majesty DPS – Two-Gun Mojo, Lead Tempest, Ego Surge

The Actual Build

Name: Mecha-Arisa

Archetype: Freeform

Super Stats:
Level 6: Ego (Primary)
Level 10: Presence (Secondary)
Level 15: Constitution (Secondary)

Talents:
Level 1: Divinity
Level 6: Shrug It Off
Level 9: Ascetic
Level 12: Showmanship
Level 15: Acrobat
Level 18: Shooter
Level 21: Finesse

Powers:
Level 1: Gunslinger
Level 1: Two-Gun Mojo (Rank 2, Rank 3)
Level 6: Killer Instinct
Level 8: Aura of Primal Majesty (Rank 2, Rank 3)
Level 11: Energy Shield
Level 14: Masterful Dodge
Level 17: Ego Surge (Rank 2, Nimble Mind)
Level 20: Protection Field (Rank 2, Rank 3)
Level 23: Mindful Reinforcement (Rank 2, Revitalizing Boost)
Level 26: Lead Tempest (Rank 2, Rank 3)
Level 29: Empathic Healing (Rank 2, Rank 3)
Level 32: Divine Renewal (Rank 2)
Level 35: Concentration
Level 38: Sigils of Ebon Weakness (Rank 2, Rank 3)

Travel Powers:
Level 6: Displacement Acrobatics (Rank 2, Rank 3)
Level 35: Jet Pack

Specializations:
Ego: Force of Will (2/2)
Ego: Insight (3/3)
Ego: Follow Through (3/3)
Ego: Sixth Sense (2/3)
Warden: Fortified Gear (3/3)
Warden: Ruthless (2/2)
Warden: Elusive (2/2)
Warden: The Best Defense (3/3)
Vindicator: Aggressive Stance (2/2)
Vindicator: Merciless (3/3)
Vindicator: Focused Strikes (3/3)
Vindicator: Mass Destruction (2/3)
Mastery: Ego Mastery (1/1)

See this build on Powerhouse

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5 thoughts on “Champions Online – Healing F&I and Mecha-Arisa’s Build

  1. Pingback: How to build survivable DPS for Gravitar | World Sojourner

  2. Pingback: Whiteout 4 Questionite Run | World Sojourner

  3. Love this build, I have recently started with Champions Online having wandered aimlessly after the close of COX. Never played a support toon as such, however I am about level 30 and really enjoying this build. I pretty much solo or team with one friend. To that end would you be able to make some recommendations that would replace Empathic Healing, Divine Renewal and not sure about Sigils of Ebon Weakness with a mind to providing more solo capabilities. I was thinking unbreakable, force eruption and possible conviction. Or should I look at improving A of E. Any thoughts on this would be greatly appreciated.

  4. Mmm Empathic Healing is a tough call – it’s your only direct heal! You wouldn’t be much support or be able to heal yourself without it. Before F&I, I used to use Arcane Vitality, as the AoE healing was good for melee characters in Gravitar. If you’re more focused on self-healing you could swap it for Conviction to make sure you can keep your own health bar up at least.

    Divine Renewal for Unbreakable sounds good.

    Sigils of Ebon Weakness I actually swap for Gas Pellets outside of F&I. It does very nice damage on large targets or cornered targets.

    AoE should be covered with Lead Tempest so you won’t need to worry too much about that.

    I’m not sure if you’ve seen Mecha-Arisa in action in Hybrid mode? I have a vid of her doing Whiteout 4 here, with Sigils swapped for Gas Pellets: http://www.youtube.com/watch?v=Q1KoaxY2m8o Of course, Whiteout 4 isn’t exactly hard content…

    • Thank you for the reply, I have watched your videos they are well put together. Last night, still level 30, I updated my equipment with Armadillo for 3 and I think it’s called Samurai for three giving me +20% defence and +20% offence I also swapped the order of powers running concentration at 29 so in-effect I don’t run a heal yet . To be honest at this stage I haven’t really needed it, bubbles and MD for the most part get me through the content easily enough. With the new equipment I managed to solo that demon creature in the portals on the current Millennium City event that had up until now totally destroyed my character. I was most likely jumping the gun on my changes without fully fleshing out the build. I think I will keep everything except the resurrection and go with gas pellets as you mentioned. Must say it’s a great build and thank you very much for sharing, by having such a great template it has made the game much more enjoyable. I can’t wait to see more of your ice / fire snake build in action. Keep up the great blog.

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